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	<title>Comments on: Leveraging! Leveraging! Leveraging!</title>
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	<link>http://channtastic.com/2009/05/27/leveraging-leveraging-leveraging/</link>
	<description>sims 3 musings and occassional tirades. breaking down the simulated façade.</description>
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		<title>By: chann</title>
		<link>http://channtastic.com/2009/05/27/leveraging-leveraging-leveraging/comment-page-1/#comment-21</link>
		<dc:creator>chann</dc:creator>
		<pubDate>Wed, 24 Jun 2009 02:29:11 +0000</pubDate>
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		<description>Thanks Jen. I&#039;m a sometime reader of your blog too (but it&#039;s been a while since I&#039;ve played TS2!) The sort of storytelling you do is something I aspire to, probably after the neighborhood editor comes out I&#039;ll try writing a story. Instead of picking apart interviews during my downtime :)

Personally, despite all the flaws, I think you have to make do with what a game company gives you. You really can&#039;t expect much from a corporation like EA except what will make it money in the long run. I&#039;m bitter towards EA for what they&#039;ve turned Sims into and how flippantly they treat their player base, but I still enjoy their game. Already the community has fixed many of the gameplay issues and is on its way to providing much custom content to fill the &quot;void&quot; left by the store and the basegame. At its core TS3 is a pretty good title, in spite of what it&#039;s missing.</description>
		<content:encoded><![CDATA[<p>Thanks Jen. I&#8217;m a sometime reader of your blog too (but it&#8217;s been a while since I&#8217;ve played TS2!) The sort of storytelling you do is something I aspire to, probably after the neighborhood editor comes out I&#8217;ll try writing a story. Instead of picking apart interviews during my downtime :)</p>
<p>Personally, despite all the flaws, I think you have to make do with what a game company gives you. You really can&#8217;t expect much from a corporation like EA except what will make it money in the long run. I&#8217;m bitter towards EA for what they&#8217;ve turned Sims into and how flippantly they treat their player base, but I still enjoy their game. Already the community has fixed many of the gameplay issues and is on its way to providing much custom content to fill the &#8220;void&#8221; left by the store and the basegame. At its core TS3 is a pretty good title, in spite of what it&#8217;s missing.</p>
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		<title>By: Jen</title>
		<link>http://channtastic.com/2009/05/27/leveraging-leveraging-leveraging/comment-page-1/#comment-17</link>
		<dc:creator>Jen</dc:creator>
		<pubDate>Tue, 23 Jun 2009 15:53:37 +0000</pubDate>
		<guid isPermaLink="false">http://channtastic.com/chann/?p=200#comment-17</guid>
		<description>Wow, that&#039;s fascinating. And totally makes sense. I&#039;m such a naive idiot, though; I really wanted to believe that they delayed the game so they could fix some of the things that the Creator&#039;s Camp folks complained about. But go figure, it was all about the marketing. As part of their &quot;older&quot; audience, but also one of their loyal consumers, I feel a bit slighted and disgusted by their marketing strategy. They didn&#039;t make The Sims 3 for us. Nor did they develop it in the interest of creating an amazing game. They really just did it to get their grubby mitts on more consumers and their money. Which explains A LOT, like the TS3 Store, the rampant bugs, the recycling of objects and animations, and all but forcing us to play one household at a time. But then they did give us CAST, which is hands-down my favorite part of the game, and the absolutely gorgeous scenery. I have a feeling some departments at EA take more pride in their work than others. But maybe that&#039;s just my naivete speaking again. :) Sorry to ramble on your blog...I just found it today and am really enjoying your posts!</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s fascinating. And totally makes sense. I&#8217;m such a naive idiot, though; I really wanted to believe that they delayed the game so they could fix some of the things that the Creator&#8217;s Camp folks complained about. But go figure, it was all about the marketing. As part of their &#8220;older&#8221; audience, but also one of their loyal consumers, I feel a bit slighted and disgusted by their marketing strategy. They didn&#8217;t make The Sims 3 for us. Nor did they develop it in the interest of creating an amazing game. They really just did it to get their grubby mitts on more consumers and their money. Which explains A LOT, like the TS3 Store, the rampant bugs, the recycling of objects and animations, and all but forcing us to play one household at a time. But then they did give us CAST, which is hands-down my favorite part of the game, and the absolutely gorgeous scenery. I have a feeling some departments at EA take more pride in their work than others. But maybe that&#8217;s just my naivete speaking again. :) Sorry to ramble on your blog&#8230;I just found it today and am really enjoying your posts!</p>
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