Interesting finds in the code
Trawling through the TS3 scripts, one finds a lot of interesting code, no doubt implemented in anticipation of cashy expansion packs.
For instance, pets are all but confirmed.
The fact that ages are defined for the same animals as in TS2 seems to reduce the chances of a Farm EP. I mean, farm animals age too.
Also, Piano?
Did they cut pianos from the game? You know, I’m 99% sure one of the Store hairs was shown in a preview video somewhere as part of CAS. As if you needed more evidence that EA is out for the money.


June 24th, 2009 at 1:45 am
Fascinating! I was never a huge Pets person, but I’m glad they’re in the works. They at least add a little variety to the game. And I was totally bummed we didn’t get a piano in TS3. I hope they didn’t take it out just so they could put it in the store down the road. Or a stuff pack. Grrr.