Posts Tagged ‘calendar’

Gradual aging is stupid

Sunday, April 5th, 2009

Gradual aging is one of those “OMG wishlist features” that gets brought up a lot. I personally like life stages. It fits in well with my idea of ‘Simminess’; the fact that Sims are distinctly not human, but only resemble them in the entertaining ways.

But on the topic of gradual aging, I’m going to use my soapbox here and spell out exactly why gradual aging (GA) sucks.

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The calendar

Wednesday, March 18th, 2009

Calendars are iffy things. They’re pretty much critical for running ‘governed’ hoods and they add a nice sense of immersion – readers can sense the time passing. However, the real world doesn’t translate well into the Sims’ when it comes to the calendar.

I like to world-build from a Sim perspective. Sims only perceive life in days and weeks (due to weekdays/weekends). So, the easiest calendar is one that counts what are known as ‘Sim Days’ from day 1 onwards. I don’t find this terribly immersive, although it works.

In TS2 I decided that 20 days would equal a ‘year’ (a tropical year I guess) due to the 5 day seasons. Complicated. It obviously messed up the days of the week with respect to seasons, especially because I played 3 day periods Prosperity-style). I ended up having to chart out the seven year cycle with a spreadsheet. (more…)