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	<title>Premades and Precepts &#187; meshes</title>
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	<description>sims 3 musings and occassional tirades. breaking down the simulated façade.</description>
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		<title>Some Humble news about modding</title>
		<link>http://channtastic.com/2009/05/24/some-humble-news-about-modding/</link>
		<comments>http://channtastic.com/2009/05/24/some-humble-news-about-modding/#comments</comments>
		<pubDate>Sun, 24 May 2009 01:55:18 +0000</pubDate>
		<dc:creator>chann</dc:creator>
				<category><![CDATA[EA: Charge for Everything]]></category>
		<category><![CDATA[Modding & Custom Content]]></category>
		<category><![CDATA[speculation]]></category>
		<category><![CDATA[expansion packs]]></category>
		<category><![CDATA[meshes]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[rod humble]]></category>

		<guid isPermaLink="false">http://channtastic.com/chann/?p=196</guid>
		<description><![CDATA[I&#8217;m not really a &#8216;news blogging&#8217; person but Rod Humble (Head of Sims and EA Play, and the guy who wrote the no-DRM open letter) mentioned a few interesting things in this forum thread. I&#8217;m just picking out the interesting stuff that I haven&#8217;t seen elsewhere. &#8220;&#8230; we open up a whole bunch of the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not really a &#8216;news blogging&#8217; person but Rod Humble (<a href="http://investor.ea.com/releasedetail.cfm?ReleaseID=338995">Head of Sims</a> and EA Play, and the guy who wrote the no-DRM open letter) mentioned a few interesting things in <a href="http://www.quartertothree.com/game-talk/showthread.php?t=42847&amp;page=6">this forum thread</a>. I&#8217;m just picking out the interesting stuff that I haven&#8217;t seen elsewhere.</p>
<ul>
<li> <em>&#8220;&#8230; <strong>we open up a whole bunch of the game to modders</strong> that I think will impress people. Not sure where this idea that [modding] was harder came from. Newer, yes, different yes but not harder.&#8221;</em></li>
<li><em>&#8220;I assure you, there will be<strong> fully featured very large expansions</strong>.&#8221;</em></li>
<li><em>&#8220;Similar to Sims 2, the new formats will start out hard and get easier <strong>as the team works with the modders and updates/releases tools</strong>.&#8221;</em></li>
<li>&#8220;<em>Meshes are at the high end of hard (as you would expect). I just went down and asked the (very tired) Sims 3 team leads. <strong>It is very high on their agenda</strong>.&#8221;</em></li>
<li><em>&#8220;<strong>Making meshes to put in the game is not that hard</strong>, its getting everything to work perfectly throughout the game that is the tough part.&#8221;</em></li>
<li>On availability of nude/no-censor mods: <em>&#8220;Given the priorities of modders, learning the system, testing time, audience demand etc I would say &#8230;&#8230;&#8230;. <strong>Day 1</strong>.&#8221;<br />
</em></li>
</ul>
<p>That seems to confirm post-release tools (neighborhood editor FIRST please!) and technical support for modders.</p>
<p>Also, Rod Humble thinks Sims players are perverts. Aren&#8217;t we all? :)</p>
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