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	<title>Premades and Precepts &#187; universe</title>
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	<description>sims 3 musings and occassional tirades. breaking down the simulated façade.</description>
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		<title>Worldly observations</title>
		<link>http://channtastic.com/2009/04/18/worldly-observations/</link>
		<comments>http://channtastic.com/2009/04/18/worldly-observations/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 18:31:00 +0000</pubDate>
		<dc:creator>chann</dc:creator>
				<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Outside the Box]]></category>
		<category><![CDATA[Storytelling]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[llamas]]></category>
		<category><![CDATA[physiology]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[religion]]></category>
		<category><![CDATA[simlish]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[universe]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://channtastic.com/chann/?p=29</guid>
		<description><![CDATA[It seems overly philosophical, but if I were writing a Sims story, I would really try to evoke the sense that Sims live in a completely different universe, with different rules. If you think about the game in that way you don&#8217;t get hung up as much on the less realistic parts of their lives. [...]]]></description>
			<content:encoded><![CDATA[<p>It seems overly philosophical, but if I were writing a Sims story, I would really try to evoke the sense that Sims live in a completely different universe, with different rules. If you think about the game in that way you don&#8217;t get hung up as much on the less realistic parts of their lives.</p>
<ul>
<li>Technology never changes.</li>
<li>Sims have different physiologies. They are pregnant for a large chunk of their lives, they are all the same height, and they make blue pee (and they can ONLY pee.)</li>
<li>No real-world references in general, especially branded stuff. I would probably go to pains to avoid using brand names, or even pixelate the stuff like a 90s hip-hip music video. Advertising truly bugs me when it gets subliminially inserted into Sims stories.</li>
<li>There is no English in the Sims world, no real-life writing or signs.</li>
<li>Sims are fully capable of driving, swimming, etc. without lessons.</li>
<li>Sims are strictly non-religious except for the odd supernatural element (i.e. Grim Reaper).</li>
<li>Sims are more relaxed about privacy &#8211; witness the TS2 telephone directory. Also, they&#8217;re generally more permissive with their children and teens (letting them go off on their own), even though they can NEVER be left at home alone.</li>
<li>Education and professions work differently. There&#8217;s no such thing as professional qualifications: any entry-level bum can become a doctor or lawyer without a degree (despite TS2&#8242;s weird reference in the Paramedic description to &#8216;night school&#8217;). Uni was a bit of an aberration if you ask me.</li>
<li>Llamas must pervade everything. (Hey, why haven&#8217;t there been actual, ownable llamas in The Sims yet? If you&#8217;re listening, EA, OWNABLE LLAMAS!!!!</li>
</ul>
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